Thursday, March 10, 2011

Learning with game

I feel like I have taken the process into my own hands, because I am no longer asking for help from the teacher. But taking the problems and tasks into my own matters, and me and my partner are figuring out other problems and cool little things with each other. I can improve my self learning skills for the future by pacing myself as I am learning and working on my game demo.

Thursday, February 24, 2011

designing game plan

on our team i play the role of graghic designer, content expert/client, informational architect, and writer.
on this team i look forward to making the best game in the class.
the hardest thing about the collaborative work is trying to figure out who is doing what and trying to decide what we are going to do.

Friday, February 11, 2011

finishing the Mini Game

Im so happy that i finished the mini game because pyutting in some of the codes didnt work out to well.  I do play games in my free time and the ones i play are action and adventure games. and they are my favorite because to me they are better than the games that you find words or answer questions.  this topic gives me a new prospective on games because now i see the steps it takes to make all these games that i play.

Friday, February 4, 2011

MINI GAME PROJECT

in the mini game project i am almost done. the only agrivating thing about the mini game project is trying to get the codes to work because they never work. but is is going pretty well because we are getting through it with help from other people.

Wednesday, January 19, 2011

CHOOSING A TOPIC

    My name is Brian Gore and my topic is Freedom from Hunger. These links helped my research because it gave me lots of information to help me with my game design when i was working on it. i got a general idea where there was the most poverty and hunger and thats where i decided to where my game would take place.

Tuesday, January 18, 2011

GAME REVIEW

 '''GAME REVIEW #1: MOST EFFECTIVE Learning Game'''                           
* Name of the game that taught you the MOST about its learning topic: wv animal squad resue
* What social issue or educational topic does the game explore? It is a game about stray animals and what you should do to help them.
* What can you learn from this game? How to take care of animals and what you should do If they are hurt
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? It is adventure, I think it is a fairly good choice because there is some adventure in saving animals.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) the game does look good and it does clearly illustrate the issue.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) yes
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? the graphics could be a little better and they could have set the game play better.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would first want to learn how to design a game, and I would like to learn how to put content in the game.

'''GAME REVIEW #2: LEAST EFFECTIVE Learning Game'''
* Name of the game that taught you the LEAST about its learning topic: medical mysteries
* What social issue or educational topic does the game explore? I taught about diseases and what they used to kill them
* What can you learn from this game? Not really anything
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Adventure, I don’t think it’s a good choice because I don’t see how this kind of game fits in adventure.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) yes it does look good but it didn’t illustrate the issue and I didn’t learn anything.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) I need do design good games that gets my point across.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? i would try to put more information I the game to help people learn more
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would want to learn what content is suitable for game and what’s not and how not to bore people with my games.
<br>

[[Image:blog-icon.png|40px]] Update

Thursday, January 6, 2011

mini game project

We just started the mini game project. It seems like its going to be fun, but we havent really gotten going because some people dont know what they are doing or they do anything. I think if we will get this done fast if we can do this by ourselves instead of doing it with the class because we keep having set backs and we dont have but like ten minutes to do something. Well hopefully we get it done before the end of the year.