* Name of the game that taught you the MOST about its learning topic: wv animal squad resue
* What social issue or educational topic does the game explore? It is a game about stray animals and what you should do to help them.
* What can you learn from this game? How to take care of animals and what you should do If they are hurt
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? It is adventure, I think it is a fairly good choice because there is some adventure in saving animals.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) the game does look good and it does clearly illustrate the issue.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) yes
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? the graphics could be a little better and they could have set the game play better.
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would first want to learn how to design a game, and I would like to learn how to put content in the game.
'''GAME REVIEW #2: LEAST EFFECTIVE Learning Game'''
* Name of the game that taught you the LEAST about its learning topic: medical mysteries
* What social issue or educational topic does the game explore? I taught about diseases and what they used to kill them
* What can you learn from this game? Not really anything
* What game genre is it? Do you think this genre is a good choice for creating a learning game? Why or why not? Adventure, I don’t think it’s a good choice because I don’t see how this kind of game fits in adventure.
* Design Analysis (Does it look good? Does it clearly illustrate the issue or learning concept?) yes it does look good but it didn’t illustrate the issue and I didn’t learn anything.
* Usability Analysis (Is it clear what you need to do as a player? Does it work well?) I need do design good games that gets my point across.
* Suggestions for improvement. How would you change the gameplay to make the learning and play experience work together better? i would try to put more information I the game to help people learn more
* List 2-3 things that you would like to learn how to do (in terms of functionality, design or content) I would want to learn what content is suitable for game and what’s not and how not to bore people with my games.
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